The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Rocket Power Team Rocket Rescue Sony Playstation Game
PRODUCT DETAILS
UPC:752919470572
Condition:Used
Genre:Action & Adventure
Platform:Playstation 1
Region:NTSC (N. America)
ESRB:Everyone
SKU:PS1_ROCKET_POWER_TEAM_ROCKET_RESCUE
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
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Another classic game. To look back, the graphics are pretty low-res, but they are still quite impressive, especially for the time in which this game was made. The game is very atmospheric and spooky and doesn’t rely on "suspenseful" music, quite to the contrary- the game is almost totally silent, save for the player’s footsteps, the static of the radio, and the sounds of the monsters.This game keeps you in a continual state of unease and discomfort while still compelling you forward.
While "Resident Evil" was widely popular as a survival horror series, Konami decided to take advantage of this genre and along came "Silent Hill." You played the role of Harry Mason, who was going to take a vacation in the remote town of Silent Hill with his adopted daughter Cheryl, whom he found on the side of the road and no one had knowledge of her. Once entering the town, he loses Cheryl and yearns to find her… only to find the town is covered in fog and strange things are afoot. An extremely enthralling and creepy game… read on if you dare:THE GOODThe storyline has more plot twists than a pretzel. You’ll get lost in it several times and some of it doesn’t really make sense… but it keeps you hooked. Hooked as if your sensitive areas were going to explode if you stopped playing. This game is dated by today because of the second and third Silent Hill’s, but I still find this game to be creepy today. To tell you the truth, while I hate comparing games, I do find this game to be scarier than "Resident Evil." While both game series are fun, this one has that series beaten in the "creepy" department; evil nurses and demon children will attack you when you least expect it, even with your radio blaring out static. In fact, you’ll hear crazy sounds while you’re playing it, and you’ll be scared EVEN when your radio is not on (which by the way, the radio tells you if enemies are nearby. If it’s not blaring out static, no monste.
being the survivla horror fan I am, I have to start by saying that if you happen to see this at a discount store, or bargen bin, pick it up, and hold it close, as the game has become very rare in many areas of the world. This was Konami’s answer to Capcom’s Resident Evil, and still is one of the most popular horror games today. The game, unlike REsident Evil ,or many other horror games, chooses to scare you in a more mental, quiet sense (not to say resident evil is bad, I’m mearly saying SH and RE are very different form one another). The game is not for the faint of heart, or those with out a healthy ammount of patience, as the game focuses mainly on puzzle soving and exploration. although the graphics are dated by today’s standards, this is easilly overlooked once you start playing. Although the game offers a fantasic story, and haunting atmosphere, I highly recomend Silent Hill 2 over the orrigional, as it has better controlls, smoother visuals, and an even better story. I have played many horror games, and believe me when I say that this one and it’s sequels stand out amongst the rest, and shoud be added to any games collection. Silent hill is not a game to miss.
Forget about the repetitive Resident Evil series, this is the only horror game you need to play. The story, one of the most complex out there (With Clock Tower 2’s as a close rival) features an ordinary citizen in search of his daughter, in a game whose atmosphere is in many ways similar to that of "Jacob’s Ladder", with many psychological terror overtones. One of the most underrated games in the PSX due its primitive graphic display (Making it even creepier) and game play, let us pray Silent Hill 2 for the PS2 will be more of the same. (Only better and creepier and, of course, remain as underrated as possible, that way the game does not become as crude as the RE series)
a+
If you’ve been informed (like I was) that Silent Hill is merely a Resident Evil clone and decided to give it a pass…you have no clue as to what you’re missing.Put simply, the first Silent Hill is an exercise in sheer, undiluted terror. This isn’t the typical “jump-out-and-BOO” cheap scare and gross-out fluff like in RE, nor even the darkly tragic and Lynchian drama/horror of the PS2 sequel. This is as nightmarish as a video game can possibly get. Silent Hill is one of the few games that establishes a unique atmosphere throughout all sensory inputs (sound effects, music, graphics, controls, everything) and then uses it to effectively warp the player’s psyche, until you feel as if you are actually THERE.The game’s graphics might be somewhat lacking from a technical standpoint (especially in this age of stunning, flawless renderings with seamless FPS), but it uses that to its advantage to create a gritty, decaying, and eerie landscape. Of note is the fog (and other natural effects). It looks almost exactly like real fog, not a polygon hider, as it wafts and drifts obscuring your path. And when “night” falls, the game plunges into a truly horrifying dimension of Hell, with bloody, grotesque imagery that will give you chills long after the game is over. The monsters are twistedly creative and frightening too–zombie children, strange flying beasts, knife-wielding nurses (the hospital alone gave me nightmares for days), and other assorted freakish displays, all of them hungry for.
Silent Hill revolutionized the Survival Horror Genre by creating a world that attempts to scare the player on a deep, psychological level. Previous Survival Horror titles (Clock Tower, Alone in the Dark, and Resident Evil) relied upon sudden and unexpected encounters with enemies to get you to jump out of your chair, whereas Silent Hill introduced a world of subconscious, and was not simply a test of your reflexes.The basic story to this game has already been told, so I’ll move on. There are so many elements that work together to make Silent Hill an excellent horror experience that it is hard to even begin writing what makes this title the best in Survival Horror. I guess I’ll start with the basics.I considered the graphics to this game one of the best during its time. Better, perhaps, than the original Resident Evil. On my HD TV, the pixels are more noticeable than they were on my regular tube, but considering how into the game you’ll be, this setback will quickly disappear.This is an exploratory game where you can tread every street of the New England town. Often objectives are made very clear, and the desired destinations are always marked on the in-game map. The map shows your current location, the direction you are facing, and where you have already been, like a GPS. It’s very unlikely you’ll ever get lost as you explore Silent Hill, but don’t think it will be a walk in the park. You will be faced with quite a few challenges.Streets often have obstructions (or mysterious.
I have played all of the main Silent Hill games, but I didn’t own this game until a few years ago. Recently, I decided to finish it and see how it really held up. At first, I wasn’t so sure how well it held up, but the more I played, the better it got.A big difference with this game in comparison to the later ones is that the psychological aspects are less well-defined. As a result, it feels less cohesive than the later games. That’s not to say that it doesn’t have sad or scary moments, though. It definitely has those (more the latter than the former), but is held back by the dated technology and bad voice acting. I actually still like the graphics because the distinctly rusted and bloody design of the parallel world shines through, and there are some fine textures and special lighting effects. The more realistic prerendered cutscenes still hold up well. A unique aspect of these scenes is that they have no dialog whatsoever, which was an artistic challenge that paid off in conveying the characters’ emotions better than the unearthly voice acting could.The voice acting is not very good. Some of the actors seem miscast, and suffer from uneven performances. It doesn’t detract too much from the experience, but can trigger eye rolls in more cynical audiences.The music is less distinct than later games, and favors some very odd, disturbing tracks (such as “My Heaven”; go ahead, look it up on YouTube! >:D) that are less melodic and more industrial. On the other hand, from the weapon.
Silent Hill is a game based on fear. The fear of losing your child, the fear of being alone in an empty town where the streets are made of metal grating, the fear of darkness and death.Silent Hill drew comparisons to Resident Evil, and while I can understand this, I feel that Resident Evil was centered primarily on action, while Silent Hill was centered on fear. It depends on what you like. If you like lots of guns and shooting, you won’t find it here.What you will find is one of the best (if not wholly original) stories ever to grace a video game. Play it with the lights off. It grates your nerves to pulp that way.If you like horror movies, and I mean the SCARY ones, you are in for quite a ride with this one. You’ll find yourself alone at night in an abandoned school full of mutilated children chasing you with knives. You see a nurse, Lisa, from a hospital, while she cries blood because she’s "one of them…"Add to this the hauntingly beautiful (and sometimes crazy) music, and it all becomes one big, scary expierience. Let yourself get involved with the charcters and be chilled by it- it’s not something you’ll forget, and one of the best gaming events I’ve ever seen- but only if you prefer scares and story, as opposed to shooting and bad voice-overs.Have fun, let the heartpounding begin.
I really do laugh when ever I hear someone call the Resident Evil series "scary". To me a few zombie like creatures groaning or a few birds flying through a window aren’t scary, just startling. While Silent Hill is no where near as action packed as RE, you are wrapped into the story and Harry’s surronding a lot more. In fact no one but Konami knows the true story of the game. There are plenty of clues to what ACTUALLY happened to this town our antoganist is trapped in, but not once in the game is one clue enough to give away everything. It’s the finest of puzzles and still has yet to have been solved.The game begins with a collage of scenes from the game and some that used to set up the story (like Lisa and Kauffman fighting). And sets to Harry and his daughter Cheryl driving on a highway late at night. A police officer drives by and meets eyes with Harry only to find her bike wrecked a short while latter and then spots a girl in the middle of the road, he swerves but still seems to go right through her. The next thing he knows his daughter is missing and it’s snowing in June.The gameplay itself is pretty strait forward, aim, run, shoot/action, and the inventory screens are run ver easily. The only problem is that Harry is sometimes a little hard to run with as he will run smack into houses and lightpoles without you realising it. It doesn’t happen enough to hamper the game though. The excellent use of lighting really brings out the atmosphere of the game,.