The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
Enchanted Arms Xbox 360 Game
PRODUCT DETAILS
UPC:008888593140
Condition:Used
Genre:Role-Playing
Platform:Microsoft Xbox 360
Region:NTSC (N. America)
ESRB:Teen
SKU:X360_ENCHANTED_ARMS
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
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i absolutely love this series, wonderful story and a great collectors item. came with all the components of a new game. i couldn’t be happier with this product.
Yes, this is your typical old-school RPG with graphics reminscent of the 16 bit era and awesome anime cutscenes. This game doesn’t have any fancy limit breaks and what-not, and despite a few problems, the game still manages to make you want to keep playing.GRAPHICS 7/10: Despite the dated graphics, the game’s environments are still pretty detailed. The sprites of a few key characters don’t really stand out as much as they should, and that sometimes leads you wandering around towns aimlessly looking for them to continue the story. The sprite animations however move very fluidly and have a unique charm to them.SOUND 6/10: The music is really nothing to get excited about. It matches the environments and the mood of the situations, but you’ll never find yourself humming along.Another thing, the dialogue in this game is done by voice actors. However, this may or may not be a good thing. It sometimes sounds like the voice actors only recorded their lines once before moving on to their next lines. The dialogue can also get cheezy at times which leads to scenes that can be embarrasing just to watch.GAMEPLAY 8.5/10: This is where the game stands out most. Despite it being your typical turn-based RPG, the battles are very strategically oriented and they alway manages to keep you involved. Each of the characters in the battlefield are very distinct and have their own use in battle.Battles in this game are not random. Think along the lines of Earthbound or Chrono Cross. You see the enem.
First, let me make this clear: This game is NOT the original LUNAR: Eternal Blue, it is a remake. Think of a remake of a movie… Things may be added, changed, or removed completely. This is exactly the case with LUNAR 2: Eternal Blue Complete. But is this a quality remake?As a proud owner of all four US LUNAR games (2 for Sega CD and 2 for PS), I’m happy to say that this is now officially my RPG series of choice, beating even the immortal names of Final Fantasy and Phantasy Star. Yes, the series certainly is THAT good. And LUNAR 2: EBC might just be the greatest game of the four. However, new-school RPGers that began with FF7 (there are many of you out there) may not feel the same amount of appeal as an old-school vet like me, who’s been RPGin’ since the Dragon Warrior days. I’m sure that many new-school gamers WILL appreciate this game, but remember that, in essence, this is a six year-old game, but in fancier clothing.And speaking of which, this remake actually begins quite similarly to the original in many ways. Most all the towns look almost identical in layout, and some dungeons even look similar (but most dungeons are completely new or redone). All the FMV scenes are, of course, completely redone, and look incredible. WD did a fantastic job improving the quality of the sequences, however there is a very noticible amount of artifacts around edges of the hand-drawn characters during these scenes, which is too bad. Otherwise, the blend of CG and anime is incredible.The mu.
I was completely dazzled by this game. None of my friends could understand how I could play this game when better looking ones are out on the market… This is what I told them – "It is not how good the game looks, but rather in the quality of the gameplay." This is never more true than with this game. Its in-game graphics stink, but that is not enough to stop me from playing it! The storyline just blew me away – not that it was overly complex like other games out there – it was just really well told and integrated into a game format. Playing Lunar 2: Eternal Blue is like reading a really good fantasy/romance novel. It stirs the heart just thinking about it… The story just draws you further in the longer you play, until you just don’t want to stop playing!
Lunar 2 originally appeared on the Sega CD several years ago. For those unfamiliar with Lunar 2, it’s an old style RPG with mostly 2D graphics and a simple yet involved battle system. The remake for the Playstation, while reworked in many places, still retains the spirit of the Lunar series. As in the remake of the first Lunar, some events/items have been changed, added, or cut out, and most of the areas are a lot shorter. The areas in the game have been shrunk mainly because they don’t need to be big. You encounter enemies by running into an icon on the screen this time, so there is no need for giant dungeons because there are no random battles. This may seem sacrilegious to some RPG gamers, but in the end it works out well. One of the cut areas includes the Ghost Manor near the village of Takkar. In the original Lunar 2, it was a big red mansion with slamming doors and lots of dialogue…now it’s nothing but a run down shack. Differences like these may turn off some of the more hardcore fans, but overall I doubt Lunar 2 will disappoint. From it’s epic story to it’s memorable characters and music, Lunar 2 is a classic that no RPG fan should miss. Plus, the extra stuff that comes with this package will certainly please those who have known the series since the beginning.
I’m going to start off with my only real complaint about this game, namely the leveling up factor, where you have to fight untold monsters, one after another, to build up your levels so you don’t get your head handed to you too badly in the boss fights. I spent two hours minimum in most dungeons, woods, etc. fighting monsters at about evey ten steps my character took just to get strong enough not to get destroyed by the bosses, and even then, most of the time it was a close thing. This was an annoyance to the extreme, and knocked one star off my rating of this otherwise well done game. It’s an exercise in futility having to leave an area to heal yourself when you’re almost dead just to come back and have to fight the same monsters over again just to try to get powerful enough, I just don’t understand the thinking behind it. Graphics wise, especially the cut scenes that drive the story, the game was really done well. A lot of people think technology means everything has to always be better, and only want games with lots of eye candy. Myself, I don’t think every game needs to set a new standard in technology, completely rewriting the book. In fact, I like the 2d type effect of looking down at the characters, and the little side pictures of them they bring up when a character is talking in game. One of my favorites of this type of genre was Magic Knight: Rayearth for the Sega Saturn. I even like to dig out my nintendo once in a while to play some of them games. If a gam.
Yes, you have to get over what appear to be dated (even childish at times) graphics, and the battle system is so old-time RPG that it gets stale a little fast, but if you can bring yourself to get past all that, then you have found yourself a great game. First of all, Workind Designs went all out to make this count…You get not only the three disc game, but a full soundtrack of the game’s music, and a Making-of disc you can view right on your playstation, with interviews and behind-the-scenes action. Add to this a virtually useless, but cute, little box of goodies that includes a small map, a surprisingly heavy medallion as seen on the game’s leading femal character, Lucia, and a bunch of little "standees" that look like board game pieces, and you see that Working Designs goes above and beyond the call of duty. The game’s graphics are vibrant, and the dialogue is often quite hilarious, and incredibly modern (including such references to recent movies like "The Matrix" and "Gladiator", among countless others.) The in-game voices are melodramatic, often annoying but otherwise amusing. The battles can be tedious, and if it were up to me, there would be far, far, fewer of them, because for me, this game is all about the story. The characters are incredibly well developed, each with a back story that often goes back to events occurring in Lunar 1. The mythology is surprisingly complete, and the plot is complex. The game opens itself for plot twists,.
Let’s face it the character development is about as good as anything ever and the story is well driven, truely an under rated game and if you are reading this more than likely you are among the lesser half that already know that this game has been under rated. O.K. the graphics are obviously not up to todays standards but the is why story is so important. Hell most RPG’s these days have character development and story line that are close to that of a fighting game.
A must have for all playstation fans, This game performs brilliantly in all aspects! Although a Role-playing game, a fan of any genre will enjoy this amusing and highly enjoyable title! Although the graphics don’t look good at first glance, this is about the only downside of the game, the game makes up from the downside by the brilliant in-game movies. Each character is beatifully drawn and have amazing backgrounds, each character will entice you, drawing you farther and farther into the rich plot and gameplay. An unforgettable title! All you need to fully enjoy this fabulous game are basic reading skills and you’re on your way.
I haven’t finished it yet so I can’t say I saw everything about this game but I would still like to give myopinion right away because I can’t wait to tell you all how much I am enjoying this game. I started playingRPGs back in the 80s when games like this were the standard…short stocky characters with big heads (known as “super-deformed” in japanese jargon) running around saving the world.The music in Lunar (both games, but for the purposes of this review, whenever I say Lunar I mean Eternal Blue) is refreshing to hear. I recently was playing Final Fantasy 9 (about 30 hours so far) and I kept thinking how I could not even remember one piece of music from this game yet. Yet with Lunar, I already look forward to hearing the town music or field music whenever I moved to the next part of the game.The dialogue is good also. I admit that some of the characters could have used better voice acting at some moments, but I’ve always noticed that the memorable RPGs which had voice were always done by smaller companies that may not have had the budget for getting better actors or many re-dos. I also noticed that the dialogue makes reference to things outside the game too, which makes the game more interesting…like one of the NPC bartenders basically giving some of the lyrics to the theme of “Cheers” and the big bird in the game, which was a “choco…er chucaboo”And then the extra animation sequences really add some dimension to this game. This is the same concept which FF7 and o.