The game is fully tested & guaranteed to work. It’s the cartridge / disc only unless otherwise specified.
DiscWorld II Mortality Bytes Sony Playstation Game
PRODUCT DETAILS
UPC:711719465027
Condition:Used
Genre:Action & Adventure
Platform:Playstation 1
Region:NTSC (N. America)
ESRB:Teen
SKU:PS1_DISCWORLD_II_MORTALITY_BYTES
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
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Since said teenager barely speaks, review writing is difficult. But I can say this, he didn’t complain about it and in my experience that’s as good as a glowing review. So there.
An awesome, self-contained, game set in Terry Pratchett’s titular Discworld, this book is many things. It’s an awesome implementation of the GURPS rules, a great introduction to Discworld, and a must have book for completionist Discworld collectors.
What exactly isn’t to like? It is discworld, and its a tabletop rpg…tons of fun stuff in the book, and eventually I may find the time to play
Mi piacciono i GdR, adoro Pratchett, quindi questo volume non può non entrare nella mia collezione.Ricco di dettagli (e spoiler) il manuale si presta benissimo ad ambientare in chiave ruolistica personaggi, luoghi e vicendi che hanno avuto vita nelle pagine scritte da Sir Pratchett.E’ necessario però conoscere i libri di questo autore per apprezzare al massimo il gioco… consiglio quantomeno la serie dedicata alle Guardie di Ankh Morpork. Se poi volete espanderlo al massimo GURPS MAGIC e GURPS FAntasy.
I bought this from Warehouse 23, and may gladly purchase this again from retrolio.Hands down, this is one of the finest introductions to roleplaying, GURPS, and Discworld in one package that I have ever seen. Unlike earlier efforts by Steve Jackson Games, the GURPS rules are fully integrated into the text, so there’s a lot less flippping around for the actual rules. There is a lot of flipping around because the book is so comprehensive. After years of effort, it looks like they’ve gotten a wonderful introductory product fork GURPS. Just in time for the release of Dungeon Fantasy.If you want to know about GURPS, buy this book!If you want to know about Discworld, buy this book!If you want to know about role playing, buy this book!If you want to have a rollicking good time, BUY THIS BOOK!!!
Great book, bigger than expected. I bought this as a standalone. Note that you need to do a bit of gurps research if you’re looking to GM. I recommend downloading/printing out GURPS lite to help with understanding some of the mechanics.
I really love playing with this book. It takes the great advantage of GURPS – making characters that are not only combat-focused, and puts it into a more manageable format. Because the only traits here are suitable for the setting, I’ve found that it’s much faster to prepare a game and characters.I also like is how well they’ve captured Sir Terry’s humour into the game’s mechanics. A quick example is inclusion of things like Hyper-Specialization (+5 in an extremely obscure and narrow area of knowledge). One of my players went with Acoustics of Farting Elephants and actually got some use out of it.One thing I found handy and wish I knew earlier is that the character sheet page is included in the demo PDF at warehouse23
So far the book is full of rich illustrations and little tidbits from the disk world books. A great RPG setting for fans of the disk world and for fans of classic self aware narrative driven fantasy adventures
Frankly the only downside to this product is my unfamiliarity with the system, the rest is gravy. Terry Pratchett’s wonderful world of fantasy and fantasy self-parody is wonderfully brought to life in this book.
Das Discworld Roleplaying Game besteht zu einem großen Teil aus einem hervorragenden Ãœberblick über Terry Pratchett’s Scheibenwelt. Und dann ist da der Rollenspielteil.GURPS gilt als ein eher kompliziertes System. Das liegt sicherlich an den vielen Optionen, die man nutzen kann, aber nicht muss. Es liegt auch daran, dass die Charaktererstellung nicht unbedingt einsteigerfreundlich ist. In diesem Buch liegt es definitv am Aufbau zur Charakaterstellung.Die auswählbaren Optionen erscheinen dabei durchaus stimmig. Aber die Menge an Optionen, durch die man sich durcharbeiten muss, hätten einen tabelarischen Ãœberblick verdient. Diesen verliert man nämlich sehr schnell. Und so artet die Erstellung dann doch etwas aus. Dankenswerterweise gibt es eine ganze Reihe an Vorschlägen (Templates), die mindestens für den Einsteiger eine Entlastung darstellen.Für den Spielleiter gibt es auch wenig Hilfestellungen, wie er denn aus den vorhandenen Informationen nun ein Abenteuer für seine Gruppe bauen soll. Ãœber die Erstellung von Nichtspielercharakteren verliert das Buch fast kein Wort. Auch hier mögen die o.g. Vorschläge durchaus unterstützen. Ansonsten wendet man sich an das Internet und findet heraus, dass man sich gar nicht so viel Arbeit machen muss. Kann das nicht schon in den Regeln erwähnt werden?Trotzdem ist Discworld Roleplaying Game ein gelungenes Buch. Man braucht eben ein bisschen länger, wenn man noch nie mit GURPS in Kontakt gekommen ist. Die Illustrationen im Buch sind vom gleic.